It’s back and it’s even better then before.
Flash Professional CC: Variable Width Strokes
MiniPong is a very simple and easy to play game. Nothing special about it. It’s just like the classic Pong game, but with a fresh design. Made with Adobe AIR.
You can find it here: https://play.google.com/store/apps/details?id=air.com.vamapaull.MiniPong
Soon it will also be available on iOS.
Starling MultiTouch in PC
Is “HTML5” ready?
According to Twitter, online magazines, blogs, Apple, Microsoft and even Adobe, HTML5 is the silver-bullet for everything. It can be used to build websites, webapps, games, software, mobile applications, doing laundry and cooking. The focus is all on HTML5 right now. Is it the right moment to use it?
From the point of view of a web-developer - of course it is!!! For a typical web-developer, HTML5 means more tools, more power and much better cross-browser compatibility than what they had before. If you’re working on the web, HTML5 and the storm of JS frameworks is simply the best thing that has happened to the web since…. humm… Flash. :o) Bottom line, HTML5 is for sure a giant step forward.
From the point of view of a desktop-developer-working-on-the-web - hell no! WTF? We work on the enterprise and enterprise means stability. We can’t afford to have too many moving pieces all the time. We can’t afford to deal with un-structured languages. If you’ve used Flash or Flex for the last 5 years, you’ll feel that in HTML5 there’s nothing new or better than what you already have. Worse, you’ll feel that there still are hundreds of needed capabilities and tools missing. Exception to the rule, happens if you’re targeting the browser of Mobile devices, where HTML5 is king.
It’s quite understandable that a Flex developer feels frustrated. You feel you’re going backwards 4 or 5 years. It happens that, as Ted Patrick stated ( http://tedpatrick.com/2011/11/12/living-in-the-future/ ) , we were living in the future…
A sneak peek: Concurrency with ActionScript Workers